VexlowHQ

๐Ÿ”ป Gravity Flip

10 levels โ€” tap/hold to control the cube, ship and ball. Dodge spikes and saws, grab the key and 3 secret coins, then reach the finish. Earn coins and diamonds to unlock new skins. Tap once to start.

Progress: 0% Best: 0% โญ 0/3 ๐Ÿช™ 0 ๐Ÿ’Ž 0

Tap or press Space to start

PLAYER

GRAVITYFLIP

โญ 0/30 ๐Ÿช™ 0 ๐Ÿ’Ž 0

๐Ÿ† Top Scores

  1. Loadingโ€ฆ

How to play

A 10-level rhythm platformer in the style of Geometry Dash. Tap or hold to control your character, which switches between three forms as you move through each level: cube (jump), ship (fly), and ball (flip gravity). Dodge spikes and saws, ride moving platforms, and reach the finish to complete a level. Each level also hides a key and matching door, 3 secret coins, and โ€” in later levels โ€” an interruptor that opens a gate elsewhere on the map.

Tips & strategy

  • Progress is scored by the percentage of the level you complete, and your best percentage per level is saved โ€” so even a run that ends early still counts toward your personal best.
  • Coins collected during a completed run go straight into your permanent wallet, and you can replay a finished level to earn more. Each level's diamond, once grabbed and the level finished, is credited exactly once and won't reappear on future runs.
  • Spend coins and diamonds in the skin menu to unlock new looks for your character โ€” purely cosmetic, it doesn't change the physics or hitboxes.
  • Levels unlock in order: beat one to open the next. Difficulty comes from stacking more mechanics together, not just going faster, so a level that feels manageable early on can layer on a second or third obstacle type without much warning.

Tech specs

  • TypeRhythm platformer, 10 levels
  • ControlsTap / hold (jump, fly, or flip gravity, depending on form)
  • Built withHTML5 Canvas, Web Audio API
  • ScoringPer-level leaderboard by completion %, synced live
  • EconomyCoins + diamonds, unlockable skins